The DevCopilot Services (2024.03 - Now): specialize in delivering sophisticated technical solutions and cutting-edge technical services tailored for game development.
The NextPCG Framework (2021.09 - 2024.03): as a cloud based engine middleware to generate game contents faster and easier. this framework include multiple tools in environment generation, and performance optimization. It applied in mutiple games in developing.
Project SYNCED: Off-Planet PC/Console Game (2019.09 – 2021.09): Performance Optimization & Create the procedural content generation pipeline in this project.
Project LEGO Infinit Mobile Game (2018.04 – 2019.09): Optimize the performance based on the voxel game scene. Generate the voxel game scene by taking photo or data from depth camera. Create the base character customization and explore the application of AI technology in face customization and style transfer.
Project PUBG Mobile Game (2017.11 – 2018.03): Optimize the game performance, reconstruct the visibility module of UE4.
Project LuckyNightVR Game (2016.04 – 2017.10): Create the virtual reality interactive module on Unreal. Applied this in the Game LuckyNight published on Steam.
Project CrossFire Cloud Game (2015.11 – 2016.03): The server parse the rendering instructions, The client get the rendering resources and instructions received from the server to rendering. Applied this running in the game CrossFire with 10M bandwidth.